- 3D Computer Animation Fundamentals
- Advanced Experimental Animation Techniques
- Collaborative Previs Project
- Design for Animation, Narrative Structures and Film Language
- Final Major Project
- Thesis
- Uncategorized
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30.11.2020 – Introduction
Should write something in my introduction about my methodology. I should write how my research and sources come from information provided my other developers, animators, researchers and programmers. Artificial Intelligence is a fairly recent frontier in computer animation research and many of the discoveries made within AI in CGI (such as DeepFakes) are far too… Read more
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15.11.2020 – Crowd Simulation
Crowd Simulation is the process of recreating the movement of a large number of 3D characters or organisms and is used in films and video games, as well as architecture, urban planning, crisis training and evacuation simulations. I found out about Reinforcement Learning, which is a process where agents undertake actions within a set environment… Read more
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